
On top, he battled enemies, while on the bottom, Ellie could train the creature to evolve into a variety of forms with different attributes. Players controlled a young girl named Ellie as she and her pet/friend Chomp, a shapeshifting monster, explored Monster World in order to get home.Įllie jumped and rolled like a pint-sized Samus Aran, while Chomp switched between the top and bottom screens of the DS to perform different activities.

Amazingly, developer DreamRift was able to deliver exactly that with Monster Tale, along with a unique pet simulator mechanic thrown in, for good measure! Published by Majesco, this wonderful title was DreamRift’s second offering (its first was Henry Hatsworth in the Puzzling Adventure-consider it entry eleven on this list!), but alas, was a wallflower at launch.

Metroidvania games can be tricky to get right there’s a very delicate balance of exploration, action, and story progression that needs to be maintained in order to provide a truly satisfying experience.
